# Helldorado Team > Helldorado Team is a two-person indie game studio from Barranquilla, Colombia, building games since 2005: a faithful web port of TetriNET, The Descent, ARThings, Doom WADs, the FilmScout web app and a developer dev log. Helldorado Team is a two-person indie game studio founded in 2005 by Elías Orozco ("Elioncho") and Gustavo Restrepo ("Tiogus"), childhood friends from Barranquilla, Colombia. They work from Barranquilla, Cartagena, New York and Pittsburgh. The dev log (since 2012) covers game releases, Doom engine and level-design deep dives, developer how-to's and the occasional sci-fi book review. - Website: https://www.helldoradoteam.com/ - Contact: Elías Orozco , Gustavo Restrepo - RSS feed: https://www.helldoradoteam.com/index.xml - Sitemap: https://www.helldoradoteam.com/sitemap.xml ## Games and apps - [TetriNET](https://www.helldoradoteam.com/games/#tetrinet) (2026, Web, 1–6 players, live), play/download: https://tetrinet.helldoradoteam.com: Six-player battle Tetris with special blocks. The 1997 classic, rebooted. - [FilmScout](https://www.helldoradoteam.com/games/#filmscout) (2019 · now, Web app, live), play/download: https://filmscout.net: Follow the filmmakers. Know what's next. - [The Descent](https://www.helldoradoteam.com/games/#the-descent) (2015 · 2020, iOS, Android, retired): Glide forever downwards to the center of the earth. - [ARThings](https://www.helldoradoteam.com/games/#arthings) (2018, Android, ARCore, retired): Augmented-reality Doom, right on your living room floor. - [The Breach](https://www.helldoradoteam.com/games/#the-breach) (2019, Doom 2 WAD, Boom, playable), play/download: https://www.doomworld.com/forum/topic/109113-the-breach-2-techbase-maps/: Two techbase maps for Doom 2. - [Auferstehung 2](https://www.helldoradoteam.com/games/#auferstehung-2) (2018, Doom 2 WAD, Boom, playable), play/download: https://www.helldoradoteam.com/wp-content/uploads/2018/11/auferstehung2.zip: Eleven procedurally generated levels of glorious mediocrity. - [Stargazer](https://www.helldoradoteam.com/games/#stargazer) (2017, Android, retired): Minesweeper meets sci-fi space puzzler. - [Condor Wars for Android](https://www.helldoradoteam.com/games/#condor-wars-android) (2012, Android, retired): Retro is back... with a vengeance. - [Dong vs Dong](https://www.helldoradoteam.com/games/#dong-vs-dong) (2008, PC, XNA, lost): Our first public release. A WarioWare port. - [Condor Wars](https://www.helldoradoteam.com/games/#condor-wars) (2006, PC, x86 Assembly, lost): Technically our first game, period. ## Pages - [Games](https://www.helldoradoteam.com/games/): the full game library with credits and screenshots - [The Team](https://www.helldoradoteam.com/the-team/): who we are - [Contact](https://www.helldoradoteam.com/contact/): how to reach us - [Dev Log](https://www.helldoradoteam.com/blog/): all posts ## Dev log - [Game Engines – To build, or not to build: The Eternal Conundrum (Part 5)](https://www.helldoradoteam.com/2026/09/27/game-engines-build-not-build-eternal-conundrum-part-5/) (2026-09-27, Elioncho): Three designers, five years, no-shows, lost money, a style we didn't want and the easter eggs we never shipped: the art story of The Descent, finally written as … - [TetriNET Is Back: A Faithful Web Port of the 1997 Classic](https://www.helldoradoteam.com/2026/09/27/tetrinet-is-back/) (2026-09-27, Elioncho): Our newest game is a faithful browser port of TetriNET v1.13, St0rmCat's six-player Tetris with special blocks from 1997. No install, just send your friends a … - [ARThings v2.3 Released!](https://www.helldoradoteam.com/2020/10/25/arthings-v2-3-released/) (2020-10-25, Tiogus): Download v2.3 now! It’s been kind of a long development cycle but we decided to launch this release with some features which include the following: Update to … - [ARThings v2.0 Released!](https://www.helldoradoteam.com/2020/05/22/arthings-v2-0-released/) (2020-05-22, Tiogus): After a long period of Development Hell, we’re proud to release ARThings v2.0. Download v2.0 now! We added support for floating monsters (Lost Souls, … - [ARThings v1.9 Released... Finally!](https://www.helldoradoteam.com/2020/02/08/arthings-v1-9-released-finally/) (2020-02-08, Tiogus): Download v1.9 now! We recently released v1.9 of ARThings, which included a couple of new features (addition of a new monster and weapon) and some under-the-hood … - [ARThings v1.8 Released!](https://www.helldoradoteam.com/2019/12/24/arthings-v1-8-released/) (2019-12-24, Tiogus): Download v1.8 now! This is a light release and the last one before the start of 2020. We introduced 2 Leaderboards: Most kills in a single round. Total kills … - [Configuring Google Play Game Services for Android Debug and Release Apps](https://www.helldoradoteam.com/2019/12/21/configuring-google-play-game-services-for-android-debug-and-release-apps/) (2019-12-21, Tiogus): While developing an Android app with Google Play Game Services integration a developer needs the following for testing Game Services features: Ability to test … - [ARThings v1.7 released!](https://www.helldoradoteam.com/2019/12/17/arthings-v1-7-released/) (2019-12-17, Tiogus): Download v1.7 here! After a small period of development hell, we finally released ARThings v1.6 last Saturday. This release is a big step into making ARThings … - [FilmScout Released!](https://www.helldoradoteam.com/2019/09/30/filmscout-released/) (2019-09-30, Elioncho): UPDATE: FilmScout is now a web app at filmscout.net. The iOS and Android apps are no longer available. We are happy to announce the official release of … - [Handling AWS SNS notifications in Ruby on Rails](https://www.helldoradoteam.com/2019/09/24/handling-aws-sns-notifications-in-ruby-on-rails/) (2019-09-24, Elioncho): Today I’m going to share with you how to handle AWS SNS notifications in a Ruby on Rails app. An SNS topic publishes every message it receives to every … - [The Breach (Doom 2 WAD) Released!](https://www.helldoradoteam.com/2019/09/21/the-breach-doom-2-wad-released/) (2019-09-21, Tiogus): Helldorado Team’s Doom WAD portfolio hasn’t been particularly illustrious. In fact until this year its been nonexistent. Can we recall the overly hyped … - [ARThings v1.4 released!](https://www.helldoradoteam.com/2019/09/08/arthings-v1-4-released/) (2019-09-08, Tiogus): It’s been a little bit over a month but finally v1.4 is out. We already covered what’s new on our previous sneak peek post, but below is a laundry list of some … - [Sneak peek at ARThings v1.4 (Alpha)](https://www.helldoradoteam.com/2019/08/31/sneak-peek-at-arthings-v1-4-alpha/) (2019-08-31, Tiogus): ARThings v1.3 introduced the Shotgun Guy monster from Doom. Since then we’ve been brainstorming ideas for new features. Given the sandboxy feeling of ARThings … - [ARThings v1.3 Released!](https://www.helldoradoteam.com/2019/08/02/arthings-v1-3-released/) (2019-08-02, Tiogus): Yes, it’s been a while but v1.3 is finally out. Helldorado Team has been busy with other projects since November 2018 (wasting time creating vaporware WADs … - [John Romero's Level Design Tips](https://www.helldoradoteam.com/2018/12/19/john-romeros-level-design-tips/) (2018-12-19, Tiogus): Recently I’ve been doing some research on what makes a Doom level great from a gameplay standpoint. I wanted to go back to the Vanilla days and understand how … - [Cacowards 2018 Announced!](https://www.helldoradoteam.com/2018/12/17/cacowards-2018-announced/) (2018-12-17, Tiogus): Doomworld’s 2018 Cacowards recently came out and with it a series of amazing articles from Doomworld. You can check them out below 2018 Cacowards: The … - [Auferstehung 2 (Doom WAD) Released!](https://www.helldoradoteam.com/2018/11/22/auferstehung-2-doom-wad-released/) (2018-11-22, Tiogus): It’s been 12 years since Helldorado Team (formerly Brain Dead Studios, formerly Elioncho’s Engine team, formerly the Condor Team) announced the development of a … - [ARThings v1.2 Released](https://www.helldoradoteam.com/2018/10/11/arthings-v1-2-released/) (2018-10-11, Tiogus): We made some tweaks over the past couple of weeks and finally ARThings v1.2 is out. Click on the cool Doomguy below to check it out: - [Doom AI Game Logic Explained, kinda](https://www.helldoradoteam.com/2018/09/26/doom-ai-game-logic-explained-kinda/) (2018-09-26, Tiogus): A couple of weeks ago we released ARThings, please check it out when you get a chance. Like we mentioned previously this project began as an academic exercise … - [ARThings Released - Augmented Reality Doom](https://www.helldoradoteam.com/2018/09/18/arthings-released-augmented-reality-doom/) (2018-09-18, Tiogus): We recently released a Doom experience for Android’s ARCore titled ARThings. It was originally titled ARDoom but after receiving hate mail from the Google Play … - [Herbert's Whipping Star: A Conceptual Work](https://www.helldoradoteam.com/2017/10/11/herberts-whipping-star-conceptual-work/) (2017-10-11, Tiogus): Frank Herbert’s Whipping Star is the first installment of the ConSentiency novels and I took it up a couple of weeks ago mainly because I wanted to read the … - [Destination: Void - A Trip From Hell](https://www.helldoradoteam.com/2017/10/03/destination-void-trip-hell/) (2017-10-03, Tiogus): I came across this book by accident. I had been browsing for computer games to play and ended up in Sid Meier’s Alpha Centauri Wikipedia page. There I read that … - [Game Announcement: Stargazer](https://www.helldoradoteam.com/2017/02/08/game-announcement-stargazer/) (2017-02-08, Tiogus): It’s been almost 2 years since we released a game (The Descent) as we’ve been busy building and managing eCommerce apps for some of our clients. Early in … - [Migrating from Parse Push Notifications](https://www.helldoradoteam.com/2016/12/14/migrating-parse-push-notifications/) (2016-12-14, Tiogus): Several months ago Parse took everyone by surprise and informed developers that they would shut down all of their services by the end of January 2017. While the … - [Game Engines – To build, or not to build: The Eternal Conundrum (Part 4)](https://www.helldoradoteam.com/2016/12/09/game-engines-build-not-build-eternal-conundrum-part-4/) (2016-12-09, Tiogus): Go to Part 3 Design and Development of Condor Wars It was June 2012. It had been almost 1 year since I traveled to Bogota to work on The Descent for 3 long … - [Game Engines – To build, or not to build: The Eternal Conundrum (Part 3)](https://www.helldoradoteam.com/2016/12/06/game-engines-build-not-build-eternal-conundrum-part-3/) (2016-12-06, Tiogus): Go to Part 2 In September 2010 after having maintained a Boxing blog for over 2 years I decided to venture once again into game development. I had taken a … - [Game Engines - To build, or not to build: The Eternal Conundrum (Part 2)](https://www.helldoradoteam.com/2016/11/29/game-engines-build-not-build-eternal-conundrum-part-2/) (2016-11-29, Tiogus): Go to Part 1 As game developers, our main goal is to make games, and fun games. And by fun we mean games we want to play and games that will be dowloaded and … - [Game Engines - To build, or not to build: The Eternal Conundrum (Part 1)](https://www.helldoradoteam.com/2016/11/28/game-engines-build-not-build-eternal-conundrum-part-1/) (2016-11-28, Tiogus): A young, aspiring game developer is one of the most admirable human specimens you will ever encounter. Eager, hopeful of the future and with a insaciable hunger … - [John Romero's Core Principles for Game Development](https://www.helldoradoteam.com/2016/10/08/john-romeros-core-principles-for-game-development/) (2016-10-08, Elioncho): Taken from his talk in GDC Europe 2016. You can watch the video at Youtube. No prototypes. Just make the game. Polish as you go. Don’t depend of polish … - [Track Squarespace form submissions with Google Tag Manager](https://www.helldoradoteam.com/2016/07/22/track-squarespace-form-submissions-using-google-tag-manager/) (2016-07-22, Elioncho): I use Squarespace to build fast and beautiful marketing sites to attract customers to any product or service. Usually, these marketing sites include a contact … - [Setup Resque in Heroku to Manage Background Jobs for a Rails App](https://www.helldoradoteam.com/2015/08/05/setup-resque-in-heroku-to-manage-background-jobs-for-a-rails-app/) (2015-08-05, Elioncho): Ha! You thought we were just about games, didn’t you? The truth is that we spent lots of time working on web apps, much more than games. And a lot of times … - [The Descent v1.2 and Free Version Released!](https://www.helldoradoteam.com/2015/07/23/the-descent-v1-2-and-free-version-released/) (2015-07-23, Tiogus): We just released an update to The Descent (v1.2) but we realized that a small but pestering bug was introduced related to achievements (boo!). Somehow, even … - [The Descent v1.1 Released!](https://www.helldoradoteam.com/2015/07/13/the-descent-v1-1-released/) (2015-07-13, Tiogus): After a couple of hiccups during the v1.1 app update review process, The Descent v1.1 is finally released - available exclusively on the App Store. We added … - [The Descent Released!](https://www.helldoradoteam.com/2015/07/05/the-descent-released/) (2015-07-05, Tiogus): We are happy to announce the official release of The Descent for iOS. Last week we officially submitted the app for review but now its finally available on the … - [The Making of The Descent](https://www.helldoradoteam.com/2015/06/28/the-making-of-the-descent/) (2015-06-28, Tiogus): 5 Years of Hubris The Descent was originally conceived in early 2010. Back then we had been experimenting a for years with many types of game engines and … - [New Website and New Game Release](https://www.helldoradoteam.com/2015/06/24/new-website-new-game/) (2015-06-24, Tiogus): New year, new beginnings (año nuevo, cero clientes). We are pleased to announce our new website and finally the release of The Descent - a game we’ve been … - [We're Alive!](https://www.helldoradoteam.com/2015/04/27/were-alive/) (2015-04-27, Elioncho): Hello guys, A couple of months have passed, but let me assure you that we’re close to releasing The Descent. As I predicted, our designer failed and we failed … - [Another Status Update of The Descent](https://www.helldoradoteam.com/2014/11/24/another-status-update-of-the-descent/) (2014-11-24, Elioncho): Had a great meeting with our graphic designer yesterday. He got pretty excited and pumped up when he played the game and got a feeling from it I’m sure will … - [Status of The Descent](https://www.helldoradoteam.com/2014/11/13/status-of-the-descent/) (2014-11-13, Elioncho): After almost two months of development, I’m happy and excited to announce that we are on schedule to release our iOS game (code named The Descent) early next … - [Game Documentary Recommendation - Indie Game: The Movie](https://www.helldoradoteam.com/2014/09/26/game-documentary-recommendation-indie-game-the-movie/) (2014-09-26, Elioncho): Just finished watching this doc on Netflix. I highly recommend it, got me really inspired. I feel related in many ways to each character in the movie: the … - [Android deployment: Best advice you can get](https://www.helldoradoteam.com/2012/10/09/android-deployment-best-advice-you-can-get/) (2012-10-09, Tiogus): I am posting this to save you the headache. For all of you who are right now diligently coding your way through the final weeks of deployment, make sure you … - [Deployment aftermath: Android development reminiscences](https://www.helldoradoteam.com/2012/10/01/deployment-aftermath-android-development-reminiscences/) (2012-10-01, Tiogus): Naturally, I would just go on and say nice things about android development. True is, the Helldorado Team development team confesses that due to deployment … - [Condor Wars for Android released](https://www.helldoradoteam.com/2012/09/15/condor-wars-for-android-released/) (2012-09-15, Tiogus): After 2 months of development, Elioncho’s original game was recreated for the Android platform and is now available at Google Play. Check it out! UPDATE: Condor … ## Legal - [The Descent Privacy Policy](https://www.helldoradoteam.com/the-descent-privacy-policy/) - [FilmScout Privacy Policy](https://www.helldoradoteam.com/filmscout-privacy-policy/) - [Stargazer Privacy Policy](https://www.helldoradoteam.com/stargazer-privacy-policy/) - [ARThings Privacy Policy](https://www.helldoradoteam.com/arthings-privacy-policy/)