The Descent for Android (2020)
In June 2020 we launched The Descent for Android to commemorate The Descent’s 5th anniversary. In addition to this, the project was undertaken to prove that we could make a game with Corona SDK and test it out as a viable 2D games platform.
Credits:
Gustavo Restrepo: Port Programmer
ARThings (2018)
This is not technically a game, but more of an AR experience that Doom fans will definitely enjoy. Initially developed as a tech demo to showcase ARCore features with OpenGL, the project spun out of control and is updated regularly with features that according to Elioncho, “nobody wants or cares about”.
Credits:
Gustavo Restrepo: Programmer
Stargazer (2017)
Stargazer is somewhat of a strange project that spawned out of an idea to mix Minesweeper elements into a sci-fi space game. It was released in May 2017 and was subsequently updated with some added levels.
Credits:
Gustavo Restrepo: Programmer
The Descent (2015)
Available on the App Store!
The Descent challenges players to maintain concentration and dodge obstacles as they glide forever downwards to the center of the earth. Check out the official website:
Original screenshots:
Credits:
Elías Orozco – Programmer and Producer
Gustavo Restrepo – Consultant, Spackle Coder
Carlos Forero – Art Director
Andrés Crump – Music
Condor Wars for Android (2012)
Our flagship title for the Android universe based on a game Elioncho made at Assembly class in college. It was available on the Play Store for three full months before it was decided it was not good enough and was removed. A newer version with lots of gameplay improvements immediately went underway, but never was released as the team worked on other immediate projects. It is considered a gem with only about 10 people still having it installed on their mobile phone. The game was more like a guinea pig to learn more about the trials and tribulations involved in release of a game to Google Play Store.
Original ads for the game:
Credits:
Gustavo Restrepo – Programmer and Producer
Elías Orozco – Music, Web services Programmer and Graphic Designer
Dong vs Dong (2008)
This was our first game released to the general public via a public facing website available on the Internet. Not an original, but a port of a mini game from Warioware Inc. If you are brave, check out this ancient piece of history:
https://sites.google.com/site/elioncho/dongvsdong
The source code of this project is now lost, but the memory remains!
Credits:
Gustavo Restrepo – Programmer
Elías Orozco – “Tester”
Condor Wars (2006)
Technically our first game, period. By “first game” we mean this was the first game-related application deemed completed by the developer (Elioncho in this case) that Helldorado Team made available as a downloadable .exe file. However, this was only released to a select few individuals and is a perfect example of what NOT to do with assembly language. Play at your own peril.
Credits:
Elías Orozco – Programmer