We recently released v1.9 of ARThings, which included a couple of new features (addition of a new monster and weapon) and some under-the-hood improvements.
We also introduced 3 new achievements and some game difficulty balancing. We discovered some major bugs (pre v1.9) with monster spawning that made the game incredibly difficult – monsters spawn too frequently, and these bugs are fixed in v1.9.
Below is a clip of a pre-alpha version of v1.9 showcasing a rough implementation of the Plasma Gun:
Below are the full release notes, we hope you enjoy!
- Added spawning of Baron of Hells
- Added spawning of Plasma Gun when killing Baron of Hells
- Reduced the frequency of Chaingunners spawning
- Added gib animation for Zombies, Imps and Shotgun Guys
- Added some logic to make missiles explode when too far
- Fixed thrust and friction implementation that was not working before
- Added 3 new achievements – Picking up Plasma Gun, Killing Baron of Hell (Boss) and Gibbing a monster
- Added spawning of Blue Armor
- Added spawning of clips, 4 shotgun shells and cells
- Fixed bug of monsters spawning when they’re not supposed to