Helldorado Team’s Doom WAD portfolio hasn’t been particularly illustrious. In fact until this year its been nonexistent. Can we recall the overly hyped Confessions from the Flesh – announced back in May of 2006 but cancelled after only 2 days of development?
Let’s recount Helldorado Team’s various attempt at WAD building for a moment:
- Exhumed – began in 2012 as a single map for ZDoom. Much more progress was made compared to Confessions but after 3 weeks the team lost interest. Development resumed in December 2018 but yet again scope creep derailed the project when the team tried to incorporate countless features to showcase GZDoom advanced capabilities. The project was shelved by end of December.
- Septic Shock – After Exhumed, the development team decided to keep it simple. The goal was to build a single Boom-compatible map for Doom 2 and avoid the development pitfall every Doom mapping newcomer faces – getting carried away with ZDoom features. Development began in January 1st 2019 but the project was put on hold in mid February due to other priorities.
Despite the aforementioned facepalms, we’re proud to celebrate the breaking of this vicious cycle. Today we release Helldorado Team’s first Doom WAD – The Breach. It’s a Boom-compatible 2-map WAD for Doom 2. You can download the WAD by downloading the breach.rar file from the original Doomworld thread:
Doomworld: The Breach – 2 Techbase maps
How to play? If you are newcomer to Doom and its source ports, you can download a Doom source port such as PrBoom+ or GZDoom and drag and drop breach.wad over to the source port executable. The WAD requires Doom 2 so make sure Doom2.wad is in the same folder as the source port executable.
Screenshots below: