We made some tweaks over the past couple of weeks and finally ARThings v1.2 is out. Click on the cool Doomguy below to check it out:
Here’s a laundry list of the updates we made:
- Updated HUD graphics – Updated fire button graphics and added a new “switch weapon” button
- Removed the ability to spawn monsters by tapping on planes. This was an experimental feature pre-v1.2 that has now been removed
- Removed the tracking of vertical planes such as walls. This was not needed as monsters spawn on top of upward facing horizontal planes (such as floors).
- You can now pick up and use the Chaingun
- Updated spawner to spawn Shotgun and Chaingun ammo when you’re low on ammo
- Updated spawner to spawn 3 different types of monsters: 1) Zombiemen, 2) Chaingunners and 3) Demons
- Dead Zombiemen drop clips when dead
- Dead Chaingunners drop Chainguns when dead
- Added other effects such as blood and teleport fog when spawning monsters
- Other bug fixes
Also, here’s a video of some “in-game” action from v1.2: