ARThings Released – Augmented Reality Doom

We recently released a Doom experience for Android’s ARCore titled ARThings. It was originally titled ARDoom but after receiving hate mail from the Google Play admins informing me that I couldn’t use the brand name “Doom” as part of the app title, I changed the name.

Click below to check it out!

We’re currently on v1.1 which has the following features:

  • Click on a horizontal tracked plane to spawn either 4 shotgun shells, a Zombieman or a Heavy weapon dude
  • Shotgun shells, Zombiemen or Heavy weapon dudes spawn randomly on detected horizontal planes
  • Blast away Zombiemen and Heavy weapon dudes with the proverbial Doom shotgun

Some technical facts:

Special thanks to:

  • John Carmack for answering some questions via email related to framerate clamping in the Doom Linux codebase
  • Fabien Sanglard for letting me proofread his upcoming Doom Game Engine Black Book. This was instrumental in helping me understand Doom monster AI

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