Helldorado Team
Passionate game builders from Barranquilla, since 2005.
Two friends making the sort of games we want to play: arcade shooters, mobile arcade games, augmented-reality Doom, a pile of WADs and now a faithful web port of 1997’s TetriNET.
From the library
Six-player TetriNET in your browser, mobile arcade, augmented-reality Doom, Boom-compatible WADs and FilmScout, our web app for film nerds. Plus a few relics from the assembly-language era.
Fresh from the forge
Developer journals, Doom engine deep-dives, release notes and war stories.

Game Engines – To build, or not to build: The Eternal Conundrum (Part 5)
Go to Part 4 On September 27, 2018, I left a comment on Part 4 of this series: “Where is part 5?” One minute later Tiogus replied: “Elias is …

TetriNET Is Back: A Faithful Web Port of the 1997 Classic
Remember TetriNET? Six players, one server, and a bottom row full of little lettered blocks that could nuke your opponent’s field. St0rmCat …

ARThings v2.3 Released!
Download v2.3 now! It’s been kind of a long development cycle but we decided to launch this release with some features which include the …

ARThings v2.0 Released!
After a long period of Development Hell, we’re proud to release ARThings v2.0. Download v2.0 now! We added support for floating monsters …

ARThings v1.9 Released... Finally!
Download v1.9 now! We recently released v1.9 of ARThings, which included a couple of new features (addition of a new monster and weapon) and …

ARThings v1.8 Released!
Download v1.8 now! This is a light release and the last one before the start of 2020. We introduced 2 Leaderboards: Most kills in a single …
Two players. Zero budget.
Childhood friends and 2nd-place science fair champions (fruit fly division), building games from basements, living rooms and coffee shops.
Say hi to the team
Questions about our games, a Doom WAD you want us to play, or just a hello. We love hearing from fans.
